RPG Maker (PlayStation)

RPG Maker

Developer(s) Kuusou Kagaku
Publisher(s)
Series RPG Maker series
Platform(s) PlayStation
Release date(s)
  • JP November 27, 1997
  • NA October 2, 2000
Genre(s) Role-playing video game
Mode(s) Single player
Rating(s) ESRB: E (Everyone)
Media/distribution 1 CD-ROM

RPG Maker is the first PlayStation version of the RPG Maker series. It allows players with generally low game making experience to create their own 2D RPG's, which they can share with other RPG Maker owners via a Memory Card.

Contents

Features

Graphics

The graphics of RPG Maker I are 2D, sprite-based graphics. Each character gets only four movement patterns: left, right, up, and down.

Sample Game

In order to help players along, this game features Gobli, a sample game already created by the game developers. Gobli was created in order to help players create an RPG and get a feel of how a created game is played.

Designable Aspects

RPG Maker includes many different game aspects that creators can edit.[1]

Battle System

Battles in RPG Maker are random. These battles are activated as the player walks through area that are designated as battle areas. Battles are all turn-based, and depending on the agility of the monster, the monster attacks first or the player attacks first. Note that the player can only have up to four members in the party. Each battle ends when either the monsters are defeated or the player's party is defeated. The latter results in a Game Over.

Alternatively, as an event (see below), the player can set a pre-determined battle to occur when that event is reached. The battle can be set to end when either the player or monsters are defeated or when a certain turn has passed in the battle. This type of battle is usually a boss battle.

When a certain experience marker is reached, a player's character levels up. The required experience needed to level up increases as the players' level increases. When a character reaches Level 22, the same amount of experience points is required for each level, unlike other RPGs, where the number of experience points required increases with each level.

Anime Maker

In order to allow players to create their own graphics and animations for RPG Maker, a second program (On the same disc as the RPG Maker) called Anime Maker was included, which creators could use to design graphics and import them into their RPG's.[2]

Events

Events are triggers that the game uses in order to create scenes. Some examples of event contents are "Display Message, Play Sound Effect, or Display Title/Ending". There are four different events. They are:

Events can be activated in five different ways. It can be activated by:

Event commands available include:

Events can be invisible, images of people, or even objects. Events are the only way to get NPCs (non-playable characters) to move around.

References

External links